Several starship classes have mission-specific pods attached. Pods vary in size depending on what it is designed to do.
- Detached pods may be re-attached or changed at a starbase within a day.
- Ship Engineers my re-attach an ejected pod in 2-3 days (depending on damage).
- Pods with power cores are dedicated for pod use only, not factored into total power output of ship!
Ship Classes
Akira / Ares / Hyperion / Luna Class Pods
Carrier
|
Deck 1
|
(2) Barracks (40 person)
|
Deck 2
|
Through-Deck Shuttlebay (upper level), Flight Control Rooms (fore/aft)
|
Deck 3
|
Through-Deck Shuttlebay (main floor, 2 Fighter Squadrons)
|
Deck 4
|
Engineering support, Briefing Room, Offices, Magnetic Locks, Docking Clamps
|
Cargo
|
Deck 1
|
(1) Workpod Bay, Dorsal Landing Pads (6 Workpods)
|
Deck 2
|
(1) dual-level Cargo Bay (35,000 Cubic Meters), (1) single-level Cargo Bay (15,000 Cubic Meters)
|
Deck 3
|
(1) dual-level Cargo Bay (35,000 Cubic Meters), (1) single-level Cargo Bay (15,000 Cubic Meters)
|
Deck 4
|
Engineering support, (2) Cargo Transporters, Industrial Replicator, Magnetic Locks, Docking Clamps
|
Command
|
Deck 1
|
Communications Facility (9/Delta Rating)
|
Deck 2
|
(4) Luxury Quarters
|
Deck 3
|
(8) Standard Quarters or offices
|
Deck 4
|
Sickbay, (2) Standard Quarters or offices, Magnetic Locks, Docking Clamps
|
Habitat
|
Deck 1
|
Large Lounge
|
Deck 2
|
(8) Standard Quarters
|
Deck 3
|
(8) Standard Quarters
|
Deck 4
|
(4) Standard Quarters, Magnetic Locks, Docking Clamps
|
Marine
|
Deck 1
|
Training / Parade grounds (Holodeck)
|
Deck 2
|
Barracks (100 person)
|
Deck 3
|
Barracks (100 person)
|
Deck 4
|
Offices, Armory, Magnetic Locks, Docking Clamps
|
Marine Dropship
|
Deck 1
|
Morgue, Transporter (2) Type 6/H - standard 6-pad, 40,000 KM Range, Class 1 Lateral Sensors (0.1 LY)
|
Deck 2
|
13/E Impulse Engine, Deuterium Tanks, Offices
|
Deck 3
|
Barracks (100 person)
|
Deck 4
|
Magnetic Locks, Docking Clamps, Landing Struts
|
This pod can not take off from surface without assistance (I.E. tractor beam from orbiting ship)
|
Medical
|
Deck 1
|
Morgue, (2) Triage Suites
|
Deck 2
|
(4) Medical Wards (20 person)
|
Deck 3
|
Surgical Suites, Offices, Medical Labs
|
Deck 4
|
(2) Trage Suites, Magnetic Locks, Docking Clamps
|
Security
|
Deck 1
|
Exercise Room
|
Deck 2
|
(50) Security Cells
|
Deck 3
|
(50) Security Cells
|
Deck 4
|
Armory, Offices, Guard Barracks (20 person) Magnetic Locks, Docking Clamps
|
Sensor (AWACS style dome)
|
Deck 1
|
Long Range Sensors (Class 8/Gamma), Range 6 LY/18 LY
|
Deck 2
|
(10) Multi-Purpose Labs
|
Deck 3
|
(5) Specialized Labs
|
Deck 4
|
(5) Multi-Purpose Labs, Magnetic Locks, Docking Clamps
|
Weapons (Torpedo)
|
(5) Launchers, (150) Torpedoes (various types)
|
Deck 1
|
Tactical Control, Torpedo Storage
|
Deck 2
|
Type # Torpedo Launcher (1 Aft, 1 Fore), Torpedo Storage
|
Deck 3
|
Type # Torpedo Launcher (1 Aft, 1 Fore), Torpedo Storage
|
Deck 4
|
Type # Torpedo Launcher (1 Aft), Torpedo Storage, Magnetic Locks, Docking Clamps
|
Weapons (Phaser)
|
(3) Phaser Arrays (various type), (## GJ Phaser Output)
|
Deck 1
|
Antimatter Pods, (1) Type # Phaser (Dorsal)
|
Deck 2
|
(2) 10/E Micro-Core, (2) Type # Phasers (Fore/Aft)
|
Deck 3
|
Deuterium Tanks
|
Deck 4
|
Tactical Control, Magnetic Locks, Docking Clamps
|
Weapons (Tactical)
|
(2) Launchers, (60) Torpedoes, (2) Phaser (all various type), (## GJ Phaser Output)
|
Deck 1
|
Antimatter Pods, (1) Type # Phaser (Dorsal)
|
Deck 2
|
(2) Class 10/E Micro-core, (1) Type # Phaser (Fore), Type # Torpedo Launcher (Fore), Torpedo Storage
|
Deck 3
|
Type #3 Torpedo Launcher (Aft), Torpedo Storage, Deuterium Tanks
|
Deck 4
|
Torpedo Storage, Tactical Control, Magnetic Locks, Docking Clamps
|
Nebula Pods
Carrier
|
Deck 1
|
(6) Barracks (40 person)
|
Deck 2
|
Through-Deck Shuttlebay (upper level), Flight Control Rooms (fore/aft)
|
Deck 3
|
Through-Deck Shuttlebay (main floor, 4 Fighter Squadrons)
|
Deck 4
|
Engineering support, Briefing Room, Offices, Magnetic Locks, Docking Clamps
|
Cargo
|
Deck 1
|
(2) Workpod Bay, Dorsal Landing Pads (12 Workpods)
|
Deck 2
|
(4) Cargo Bays (60,000 Cubic Meters each)
|
Deck 3
|
(4) Cargo Bays (60,000 Cubic Meters each)
|
Deck 4
|
Engineering support, (4) Cargo Transporters, (2) Industrial Replicators, Magnetic Locks, Docking Clamps
|
Colony
|
Deck 1
|
Transporter (2) Type 6/H - standard 6-pad, 40,000 KM Range, (1) 10,000 Cubic Meter Cargo Bay
|
Deck 2
|
13/E Impulse Engine, Deuterium Tanks, Offices, (2) 10,000 Cubic Meter Cargo Bays
|
Deck 3
|
(2) Barracks (100 person each), (6) Standard Quarters or Offices
|
Deck 4
|
Magnetic Locks, Docking Clamps, Landing Struts, (5) Standard Quarters or Offices
|
This pod is used as a temporary administration center for a starter colony. The pod can not take off from surface without assistance.
|
Command
|
Deck 1
|
Communications Facility (9/Delta Rating)
|
Deck 2
|
(8) Luxury Quarters
|
Deck 3
|
(16) Standard Quarters or offices
|
Deck 4
|
Sickbay, (8) Standard Quarters or offices, Magnetic Locks, Docking Clamps
|
Habitat
|
Deck 1
|
Large Lounge
|
Deck 2
|
(18) Standard Quarters
|
Deck 3
|
(18) Standard Quarters
|
Deck 4
|
(10) Standard Quarters, Magnetic Locks, Docking Clamps
|
Marine
|
Deck 1
|
Training / Parade grounds (Holodeck)
|
Deck 2
|
(2) Barracks (100 person each), Training Holodeck
|
Deck 3
|
(2) Barracks (100 person each), Transporter (4) Type 6/H - standard 6-pad, 40,000 KM Range
|
Deck 4
|
Offices, Armory, Magnetic Locks, Docking Clamps
|
Marine Dropship
|
Deck 1
|
Morgue, Transporter (2) Type 6/H - standard 6-pad, 40,000 KM Range, Class 1 Lateral Sensors (0.1 LY)
|
Deck 2
|
13/E Impulse Engine, Deuterium Tanks, Offices, Training Holodeck
|
Deck 3
|
(3) Barracks (100 person each)
|
Deck 4
|
Magnetic Locks, Docking Clamps, Landing Struts
|
This pod can not take off from surface without assistance (I.E. tractor beam from orbiting ship)
|
Medical
|
Deck 1
|
Morgue, (4) Triage Suites
|
Deck 2
|
(10) Medical Wards (20 person)
|
Deck 3
|
Surgical Suites, Offices, Medical Labs, Intensive Care Suite
|
Deck 4
|
(4) Trage Suites, Magnetic Locks, Docking Clamps
|
Security
|
Deck 1
|
Exercise Room, Guard Room
|
Deck 2
|
(100) Security Cells
|
Deck 3
|
(100) Security Cells
|
Deck 4
|
Armory, Offices, Guard Barracks (40 person) Magnetic Locks, Docking Clamps
|
Sensor (AWACS style dome)
|
Deck 1
|
Long Range Sensors (Class 8/Gamma), Range 6 LY/18 LY
|
Deck 2
|
(25) Multi-Purpose Labs
|
Deck 3
|
(15) Specialized Labs
|
Deck 4
|
(5) Multi-Purpose Labs, Magnetic Locks, Docking Clamps
|
Weapons (Torpedo)
|
(5) Launchers, (300) Torpedoes (various types)
|
Deck 1
|
Tactical Control, Torpedo Storage
|
Deck 2
|
Type # Torpedo Launcher (1 Aft, 1 Fore), Torpedo Storage
|
Deck 3
|
Type # Torpedo Launcher (1 Aft, 1 Fore), Torpedo Storage
|
Deck 4
|
Type # Torpedo Launcher (1 Aft), Torpedo Storage, Magnetic Locks, Docking Clamps
|
Weapons (Phaser)
|
(3) Phaser Arrays (various type), (## GJ Phaser Output)
|
Deck 1
|
Antimatter Pods, (1) Type # Phaser (Dorsal)
|
Deck 2
|
(2) 10/E Micro-Core, (2) Type # Phasers (Fore/Aft)
|
Deck 3
|
Deuterium Tanks, (1) Type # Phaser (Fore)
|
Deck 4
|
Tactical Control, Magnetic Locks, Docking Clamps
|
Weapons (Tactical)
|
(2) Launchers, (120) Torpedoes, (2) Phaser (all various type), (## GJ Phaser Output)
|
Deck 1
|
Antimatter Pods, (1) Type # Phaser (Dorsal)
|
Deck 2
|
(2) Class 10/E Micro-core, (1) Type # Phaser (Fore), Type # Torpedo Launcher (Fore), Torpedo Storage
|
Deck 3
|
Type # Torpedo Launcher (Aft), Torpedo Storage, Deuterium Tanks
|
Deck 4
|
Torpedo Storage, Tactical Control, Magnetic Locks, Docking Clamps
|
Vor'cha Pods
Cargo
|
Deck 1
|
(2) Workpod Bay, Dorsal Landing Pads (12 Workpods)
|
Deck 2
|
(4) Cargo Bays (60,000 Cubic Meters each)
|
Deck 3
|
(4) Cargo Bays (60,000 Cubic Meters each)
|
Deck 4
|
Engineering support, (4) Cargo Transporters, (2) Industrial Replicators, Magnetic Locks, Docking Clamps
|
Warrior
|
Deck 1
|
Training / Parade grounds (Holodeck)
|
Deck 2
|
(2) Barracks (100 person each), Training Holodeck
|
Deck 3
|
(2) Barracks (100 person each), Transporter (4) Type 6/H - standard 6-pad, 40,000 KM Range
|
Deck 4
|
Offices, Armory, Magnetic Locks, Docking Clamps
|
Security
|
Deck 1
|
Exercise Room, Guard Room
|
Deck 2
|
(100) Security Cells
|
Deck 3
|
(100) Security Cells
|
Deck 4
|
Armory, Offices, Guard Barracks (40 person) Magnetic Locks, Docking Clamps
|
Sensor (AWACS style dome)
|
Deck 1
|
Long Range Sensors (Class 8/Gamma), Range 6 LY/18 LY
|
Deck 2
|
(25) Multi-Purpose Labs
|
Deck 3
|
(15) Specialized Labs
|
Deck 4
|
(5) Multi-Purpose Labs, Magnetic Locks, Docking Clamps
|
Weapons (Torpedo)
|
(5) Launchers, (300) Torpedoes (various types)
|
Deck 1
|
Tactical Control, Torpedo Storage
|
Deck 2
|
Type # Torpedo Launcher (1 Aft, 1 Fore), Torpedo Storage
|
Deck 3
|
Type # Torpedo Launcher (1 Aft, 1 Fore), Torpedo Storage
|
Deck 4
|
Type # Torpedo Launcher (1 Aft), Torpedo Storage, Magnetic Locks, Docking Clamps
|
Weapons (Disruptor)
|
(3) Disruptor Arrays (various type), (## GJ Disruptor Output)
|
Deck 1
|
Antimatter Pods, (1) Type # Disruptor (Dorsal)
|
Deck 2
|
(2) 10/E Micro-Core, (2) Type # Disruptor (Fore/Aft)
|
Deck 3
|
Deuterium Tanks, (1) Type # Disruptor (Fore)
|
Deck 4
|
Tactical Control, Magnetic Locks, Docking Clamps
|
Weapons (Tactical)
|
(2) Launchers, (120) Torpedoes, (2) Disruptor (all various type), (## GJ Disruptor Output)
|
Deck 1
|
Antimatter Pods, (1) Type # Disruptor (Dorsal)
|
Deck 2
|
(2) Class 10/E Micro-core, (1) Type # Disruptor (Fore), Type # Torpedo Launcher (Fore), Torpedo Storage
|
Deck 3
|
Type # Torpedo Launcher (Aft), Torpedo Storage, Deuterium Tanks
|
Deck 4
|
Torpedo Storage, Tactical Control, Magnetic Locks, Docking Clamps
|
Negh'Var Pods
Cargo
|
Deck 1
|
(2) Workpod Bay, Dorsal Landing Pads (12 Workpods)
|
Deck 2
|
(4) Cargo Bays (60,000 Cubic Meters each)
|
Deck 3
|
(4) Cargo Bays (60,000 Cubic Meters each)
|
Deck 4
|
Engineering support, (4) Cargo Transporters, (2) Industrial Replicators, Magnetic Locks, Docking Clamps
|
Warrior
|
Deck 1
|
Training / Parade grounds (Holodeck)
|
Deck 2
|
(2) Barracks (100 person each), Training Holodeck
|
Deck 3
|
(2) Barracks (100 person each), Transporter (4) Type 6/H - standard 6-pad, 40,000 KM Range
|
Deck 4
|
Offices, Armory, Magnetic Locks, Docking Clamps
|
Security
|
Deck 1
|
Exercise Room, Guard Room
|
Deck 2
|
(100) Security Cells
|
Deck 3
|
(100) Security Cells
|
Deck 4
|
Armory, Offices, Guard Barracks (40 person) Magnetic Locks, Docking Clamps
|
Sensor (AWACS style dome)
|
Deck 1
|
Long Range Sensors (Class 8/Gamma), Range 6 LY/18 LY
|
Deck 2
|
(25) Multi-Purpose Labs
|
Deck 3
|
(15) Specialized Labs
|
Deck 4
|
(5) Multi-Purpose Labs, Magnetic Locks, Docking Clamps
|
Weapons (Torpedo)
|
(5) Launchers, (300) Torpedoes (various types)
|
Deck 1
|
Tactical Control, Torpedo Storage
|
Deck 2
|
Type # Torpedo Launcher (1 Aft, 1 Fore), Torpedo Storage
|
Deck 3
|
Type # Torpedo Launcher (1 Aft, 1 Fore), Torpedo Storage
|
Deck 4
|
Type # Torpedo Launcher (1 Aft), Torpedo Storage, Magnetic Locks, Docking Clamps
|
Weapons (Disruptor)
|
(3) Disruptor Arrays (various type), (## GJ Disruptor Output)
|
Deck 1
|
Antimatter Pods, (1) Type # Disruptor (Dorsal)
|
Deck 2
|
(2) 10/E Micro-Core, (2) Type # Disruptor (Fore/Aft)
|
Deck 3
|
Deuterium Tanks, (1) Type # Disruptor (Fore)
|
Deck 4
|
Tactical Control, Magnetic Locks, Docking Clamps
|
Weapons (Tactical)
|
(2) Launchers, (120) Torpedoes, (2) Disruptor (all various type), (## GJ Disruptor Output)
|
Deck 1
|
Antimatter Pods, (1) Type # Disruptor (Dorsal)
|
Deck 2
|
(2) Class 10/E Micro-core, (1) Type # Disruptor (Fore), Type # Torpedo Launcher (Fore), Torpedo Storage
|
Deck 3
|
Type # Torpedo Launcher (Aft), Torpedo Storage, Deuterium Tanks
|
Deck 4
|
Torpedo Storage, Tactical Control, Magnetic Locks, Docking Clamps
|